A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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I don't like either of your code snippets tbh. I'd prefer something similar to: enum EntityType { ENEMY_TYPE, FRIENDLY_TYPE,...
As incredible as Outerra is, its not photorealistic - yet. As far as I am aware there is no means to create concave terrain representations....
And how much are we paying for this knowledge exchange delivered by these MMO incubators?
I'm not an artist so I can't comment on that but the challenge is certainly also a technical one. There is no format yet for true terrain...
Nice code and good post.
World machine is very good, but even still can only manage mountains of a certain style - the ones that play nice and gently erode from the top to...
Unless, of course, I can - there is a great deal to be said about modelling mountains that really could not be fit into a forum post. For...
Facebook?
Never heard of that "worst" thing before. Anyway - no you may not see my code because my code is sadly not available for the GP. Honestly just...
Well said - it really depends to the detail you are modelling at. Clearly Skyrim is unrealistic at mountain modelling compared to FarCry3. Notice...
Yetch. All this code here is awful - sorry. Just pick up a book on writing decent code (and then probably forget it all because Unity probably...
Really too much too say about the challenges in a single paragraph. Obviously a mountain is an incredibly detailed geostructure that tells a story...
Yeh what would add insult to injury is paying additional fees for all the broken/buggy assets on the store - I can see why they don't do that. I...
Naïve. Mountains demand respect and present an incredible technical challenge to represent accurately.
It will be interesting to revisit this conversation in a year. My prediction is an even smaller and ever dwindling community.
The only reason hasn't gone bust (yet) is because of C#. It really is the only ace in the pack.
Can't imagine Unity being worth even close to $1 billion. We are talking about a retro indie engine not something ground breaking like OR.
I doubt MS give a crap (cue inconsistent moderating) given that they laid off many of their games departments. Honestly tho I don't think its MS's...
"Bad" - not much detail there, care to expand? I don't understand the concept of "content goes stale". Is it really the case that most necros are...
Wonder how long it will be before this thread gets locked or deleted? Anyway my favourite engine is Unigine.