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Hey guys, I know this has been asked before but I am still a bit stumped on it. Using the depth blend node to simulate depth at the edge of...
Hey guys, we are using sunshine for our project, and its working very well for the most part. I have run into an issue where the volumetric rays...
Hey all, Im trying to wrap my head around vertex offset for a foliage shader, is there anyway for the offset to be in world space not object...
Thanks for the quick fix! Another feature request(to add to the pile of feature requests) Have you had any chance to look into support for...
I have been playing around with a few deferred shaders and have noticed something, they dont seem to receive unitys fog? converting the shaders...
Great work on the 0.33 release, some huge features in there, I'm itching to try them out! Thanks for the continued support
Hi, sorry about the late reply. My unity version is 4.3.4f1 cheers :)
Hi all, I had an idea last night which I wonder if it is possible to do in a SF shader. Is it possible to increase/decrease the uv tiling...
Thats rather odd. I have tried starting a fresh project with just the winter shader pack imported. I am running unity pro on windows. I tested it...
Hi again, Thanks for the reply, I noticed the shader was updated with tileable offsets on the spec and normal map now, thats great thanks :)...
Thanks for the reply, I'll keep that all in mind while moving forward. I have stumbled upon a problem I cant quite figure out, its been a long...
Hi, I have been playing around with this shader for the past few hours, it looks great :) 2 Things I have found which im not sure are...
Just purchased this plugin, as the reviews and feedback sounded solid. Been playing around with this all day and im in love, this is a wonderful...
Just bought this plugin today, have been playing around with it and getting some interesting results. The documentation and example scenes are...
Hi all, first question here, which I have searched the forums, and couldnt find any answers for. I'm setting up a character to use mecanim,...