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Looking for a simple Hexagon Pathfinder with weights... Can anyone help me out? Thank you.
Am i the only one experiencing this then?
My gamepad sticks have a bit of physical drift in them. Once released with some drift in them remaining, the input debugger shows it is no longer...
With the new input system, it appears that my (xbox) gamepad controller only registers with the editor as when i build the project and output any...
thank you for your quick reply... I am aware of this asset( i bought it actually ), but it does the opposite of what i am asking for... besides,...
Anyone here up for a challenge? I am looking for a shader that does the following: - To be used with URP, Lit, particles, Virtual Reality - Clip...
I am using the new input system and 3 camera's When resizing the application window there is an offset from where the mouse is. I believe...
@Rene-Damm I can't believe this is still a thing... this post was created on Mar 18, 2019
In the hierarchy i have: 1 GameObject with a NavmeshSurface with prebaked mesh as child (navMesh) 2 GameObjects with a script NPC attached With...
After having watched Unite 2017 on the new Navmesh implementations i am stuck with a question. Assume you want to build a RTS type game with an...
Are there any concerns this has to be done manually like that? Is it unlisted, despite being a preview package, because it may be canceled -- or...
and all i am saying is, unity, or anyone who is willing, please update it
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@Kurt-Dekker so, you're taking all this trouble(which i appreciate)... to show me you can manually move the pieces... have you looked closely at...
The mesh is not aligned with the bones, you would have to fix this with blender... The lower left arm is inverted, i assume this can only be fixed...
@Kurt-Dekker so... i am sure you have better things to do... but, if not, would you be willing to see if you can make it work with recent unity...
to be honest its just that i have no 0 interest/energy for fixing any assets... this model is very well known/used I think... and therefor this...
thanks for the reply... it is a legacy model, some of its bones and most of the mesh is out of alignment... unfortunately i dont have the...
Hello! Any chance on having the Robot Kyle store asset fixed & updated for current unity versions? Thanks
Hello, I have been using Mirror Networking in combination with mkLink to run 2 editors off of a single project, which has an awesome...