A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
John's legacy is profound.
Undoubtedly, there exists a distinction between retiring as a personal decision and being compelled to retire. Don't you agree? I’m sure that if...
Uhhm, yeah...
Unity has opted for the install metric for a reason.
- Don't forget to include the Unity subscription fees you have to pay / invest upfront. - Epic's custom terms is negotiable. - Revenue generated...
Not yet.
Imagine being JR when coming to the stage.
Is Joachim Ante still with Unity?
Is David going to save this company?
Even if you publish to multiple stores, all sales coming from the Epic Games Store don't count for the 5%. This is definitely a nice bonus. Also...
You would owe Unreal nothing if published on the Epic Games Store. Also don't forget to price in the Unity Pro licenses you would need to pay...
On top of that, games created with Unreal Engine released on the Epic Games Store are excluded from the 5% royalty calculations.
Brilliant suggestion actually. Let's say $249,00 per year for Plus and you would get Mobile publishing and the custom splash screen option. That...
Therefore the Unity pricing announcement came after, and not before, the timetabled sell.
JR transitioned Unity to a public company and this has made Helgason a very rich man. Just let that sink in.
Ultimately Helgason agreed to appoint the new CEO. Currently Helgason is a board director and large Unity stake holder. He definitely has...
Helgason back in 2014: "I said on Twitter that it's now my personal goal that people will remember him as the CEO of Unity rather than the ex-CEO...
Things went downhill from the day he was appointed as CEO.
What is the reason for the 7% intraday drop then?
A lot of crashes here. Using DX12 HDRP. It's almost in an unworkable state. Even after updating to Unity 2022.3.2 the crashes persist. ==========...