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DropShape (Kids Unity game) http://itunes.apple.com/gb/app/drop-shape/id413506490?mt=8 Optima Guitar Tuner, Free App, non Unity...
I've managed to get Frequency detected down to a 0.25 Hz accuracy by using AudioUnits and RemoteIO directly in XCode, nasty stuff when learning...
I would have thought its only illegal if you get a pirate copy of Mac OSX rather than buying it?
Possibly. You might be able to on a Hackintosh (A pc running OSX) look it up. But be aware its not supported by apple, you would probably need to...
Looks good, if it could return a continuous recording session (or a looping 10 second one) along with the audio frequency, average and peak power...
I too am looking at ways to integrate Microphone capture with Unity. My first hurdle was to get a working Objective-C app that displays the...
I too just got this working. 1. Follow the code from Bitomule 2. if you dont want to view the readout in the XCode console then add a...
Trying to download but it sits there do nothing. Has the link gone down?
Hi all Started my first iPhone App in November 2010 and it went live on Jan 10th. It's a simple game for ages 2+ where they have to drag the...
I would like to know this also.
Hi I have just launched my first iPhone game (10MB compressed) but on the appstore its 24MB so this will exclude a huge number of 3G users as...
N0mad, Would you care to share how you created events for touch input as I am doing the same as your early tests. I use FixedUpdate to start...
I need the touch events to drag differnent objects about the screen. What else is there to manage the touch?
Hi Jessy I only manage the first touch, all others are ignored. I just cant understand why 2 touch began events get triggered for a single touch.
Hi where is the best place to play a sound when a touch has began because if I play in TouchPhase.Began then it sometimes plays the sound twice....
Thats great thanks Mitch
Hi all I have lots of objects and lots of colors, I have audio samples for the colors and audio samples for the object names to keep file size...
Any update to this problem? (without creating a new user) Ah just seen you have an update coming...cool.
I can confirm that this works and I can browse the asset store. I will wait for a fix though as I need my existing user account. Thanks for posting!
Just tried that and same problem. Thanks anyway.