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It doesn't seem to be getting called. Is there anything I can do to work around this?
I have an issue on the Magic Leap device. When the device goes to standby mode the audio capture is still active so when I put the device back on...
Hello All, unfortunately GDE needed to be deprecated. EPPlus is now under a non commercial license which prevents us from using it. Sorry for the...
I'm not sure what's happening with your project. But when I import GDE 2.9 I don't get those Dlls. [ATTACH]
Turns out this was already fixed. If you have the latest from the asset store, the only DLL that you should have in the project is EPPlus.dll....
I'll need to update the google api and hopefully do away with the JSON.Net dependency. I'll post a fix as soon as I can.
Are you using google spreadsheets? That's what the JSON Dot Net is used for. If not, you might be able to remove that functionality from your...
No. Spreadsheet import is for development only.
Add the Preserve attribute to any GDE data classes like the example in the Unity docs:...
I'm not sure what you mean when you say it doesn't check the strings in List<>. Do you mean the list is not loaded in some of your scenes?
Can you send me your data file so I can investigate? celeste@stayathomedevs.com
There is only one runtime save file. You can have multiple primary data sets, but any saves are stored in a single file.
No worries, you can use GetAllKeysBySchema() and then see if the key exists in the returned list. Or, if you want a faster operation, you have...
Probably a bug somewhere. ClearSaved() should delete the runtime data file completely so any keys should be removed. However, I wonder if the keys...
Navigate to the gde_data.txt file in your project. Right click the file and go to the GDE menu at the bottom and select Load. That should fix the...
I came back to say just that. Fantastic :)
What you are looking for is Custom Types. What you'd do is create an additional schema, "WeightedSword" for example. And this schema would contain...
Hey sorry for the delayed response. Sometimes I don't get notifications from the forum. Look in...
Make sure your enum is defined in the GameDataEditor namespace like this: namespace GameDataEditor { public enum MyEnum { Example, Etc } } And...
Here's the patch for that spreadsheet bug. I'll get that submitted asap.