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Ah good catch!! Just one wrong letter and everything goes haywire. Looks like that fixed the issue. Thanks for your help!
Thanks for the quick reply @scottyboy805! I'm using Unity 2019.3.1f1. Just tried adding both 'mscorelib' and 'netstandard' via the settings...
Hello, I just updated to the most recent version of this plugin and compilation no longer completes. I'm receiving this warning + error now:...
Adding the '.dll' to the end did the trick and works best for me, thanks!
No, unfortunately that doesn't change anything. Unless I'm doing something incorrectly maybe? I added "System.Core" to the references list...
Hey @scottyboy805, thanks so much for making this asset. It's been very helpful for my project! I'm encountering an issue when trying to use Linq...
@Aurimas-Cernius Is there a bug report for this where we can track the status? Is there a known-working version of Unity without this bug? Core...
Thank you and good to know, that makes sense. I just found out about the StaticOptimizeEntity component, which removes my biggest concern with...
I hate to necro this, but @tertle this looks really interesting! I noticed your GitHub link isn't working anymore, is this still available...
Hello @Jaxogon, yes this is definitely possible. Your new reticle images/textures will need to use a shader with the Z-test turned off, however....
Personally, I'd say $100-125 is a good price point from what I can see of this asset's features via marketing material. Even this might be a...
@Jakob Rasmussen Thanks for the reply. You have some good points, but ultimately the most important point is the one that you have reiterated a...
Agreed. Software costs for small game developers are already out of control. No way anyone without big funding can afford multiple indefinite...
Any updates on this? We are seeing this error even though everything works as expected.
@squak This is fixed in the latest version. Sorry for the delayed response - for some reason Unity's forums aren't notifying us when there's a...
@fwalker Did you ever figure out what was causing this? @tonemcbride Debug.Log doesn't give a full stack trace, just where it was called from in...
We are seeing the same issue. 980Ti here. By following these steps it seems to work again for a bit, but as soon as focus changes away from the...
No problem, and thank you for your support! Good luck with your project.
Hi @SpaceRay. I apologize for the confusion, but thank you for notifying me of your post via PM. I checked the forum settings and hopefully the...
I had this problem as well, and I fixed it by enabling the "monitor" in Windows' control panel (Screen Resolution). Seemed like the rift was...