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Naive Question: since Unity source code seems to be all over, is the source code for Label, Button in the UIElements framework online/opensource...
Off the top of my head, I don't know. The editor API is so crusty, I would actually have to try and figure this out myself to give you an answer,...
> Do you by any chance have some runtime UI wrapper for Xnode? Yes but I am at the state where I am developing an app with it right now. That...
> I don't think anyone has made a proper "runtime xnode editor" tool. I want to work on this down the road, especially making it available in WebGL.
@Siccity This is an awesome project and I hope to contribute(github), I have a visualizer using the node graph, so hopefully can give some pull...
@a436t4ataf I remember reading in the release notes that I think 2019.3 is changing how the editor play mode serializes and this has...
Is there a blog post on this change? Or is this completely "internal" right now?
> in the editor but I prefer to read-save a file. [ATTACH] I use a preset editor in the SO Editor to save, reload and update, remove. I wrote a...
FYI to others reading this. I have a windows 10 dev machine with a Komplete Audio 6 interface. This interface is around 2015 era and NI hasn't...
This is great, I am just finishing up my engine code and I can actually give performance numbers from before and after as well, can't wait to try...
@Fydar This is a great script, thank you to all that pitched in on this, saves so much time.
This is interesting, I just happened on this and probably will try it with a visualizer I am making using particles.
Just filing in for notifications but I am starting to use this vector package for a pretty large app so we will see how it goes. Thanks for all...
I had this same problem and it turned out to be my ports were reversed. I also did add private to the Editor.exe in Windows Firewall as ow1...
As far as letting the user choose how they hook into the audio callbacks, I already have a use case for this since I am using a custom audio...
I know this is old but you have not updated the Media cache in Android. Thus the real file system has not file but since Windows reads from a...
I'm going to try this library in a while, I will report back on this thread if I have any luck. I am targeting Windows and Android for this.
@rootsweb You can safely say that the system is free since they are open sourcing it and its all written in C#. Don't worry man, it will all be...
@Senshi Look at; [MEDIA] at 25:00, for his OnPointerClick() he has virtual in there and is implementing IPointerClickHandler. Maybe sloppy code...
The Unite Key Note 2014 and the UI video on Unity's youtube has this information.