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No, I do not believe having an attitude is OK. I was asking for clarification re: my question. Apparently it was unclear. The "typing...
What part of downloading thru Unity (ctl+9) did I not make clear? (typing slowly) The Asset Store *also* has a ...... download.......manager. I...
Yes. Asset Store (Ctl+9) in Unity. Purchase and download there.....usually. Not this time, tho.
I just purchased an item from the Asset Store. The payment went thru. Downloaded via Download Mgr. Hit "Download". Decryption bar....
So if I understand correctly when using Mecanim; in order to apply pre-made anims from the Asset Store, the imported .fbx has to adhere to Mecanim...
So 2 weeks down the road and I'm still clawing for a solution. BUT I'm getting closer!! I now have buttons appearing in my UI. function...
When I do it (like now trying to sync a script to an object) I feel like I've done six Percocets + 3 Heinekins. Good buzz but I gotta stay off my...
Thank you, Eric. That's a great start - for which I had no idea where to begin. Many Thx, Bro
HOW do you make THIS? I've looked and looked on the Asset Store, YouTube, etc. I assumed somebody would have shown how to make such a tool...
My bad. I think I forgot to add the Animation Controller to the Object. d'oh
Ummmm.....not any more difficult than any other software. It used to be back looooong ago. Sadly, people still hang on to that misconception....
Grasping here as I'm not exactly sure what you need. Can you create an FBX of your models and animations? Then import into Unity? "darkhog"...
When you select your FBX/character in the Project window, then select the Animations button, you should be able to select the animations assigned...
Can't go wrong with Blender. It's rock solid, easy to learn, and has all the tools you need for Unity. IMO the worst thing about Blender is...
Why do my animations play fine individually (Mechanim/Animations), but not after being placed in the Scene after creating a State Machine? All...
I would LOVE to see how to set up a character "demo page" in the Asset Store to help me sell my characters. One that has buttons demonstrating:...
When you build a custom rig in Blender, does the rig's naming convention have to look something like this...... [attach] ... wondering...
To make a long question short, I wanna learn how to make this. I'm not entirely helpless as I can set up animations, apply scripts etc. I...
Thanks T - but I have no idea of how to check how the FBX files in the example were set up. That would tell me definitively tho.
Trying to understand how the FBXs that inform a Mecanim rig are set up. Is Mecanim just looking for a rig with the same hierarchy structure as...