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This is really awesome, I love this feature in UDK and I would definitely love to see it come to Unity as well.
Yes, changed it in the player settings, and even tried setting the camera directly to forward rendering, same result. I'm going to try installing...
Can anyone tell me how I'd go about making a simple Diffuse shader, but where I can also control the intensity of the shadow ? Kind of like in...
That's what a Cutout shader does. You'd have to use the normal Transparent shaders if you don't want it to cut off.
The above shader doesn't seem to work in Unity 3.5. It appears to work in the editor, but when I switch to game view, it doesn't display the shadow.
I've noticed the same issue. I'm using the Beta, so I don't know if it's an issue introduced with this version.
When you record with Fraps, you have the option to make it uncompressed. Gives a much larger file, but no quality loss until you encode. That...
Thanks, was some quite useful information. Been messing around with Beast quite a bit, but was unsure of what exactly to change to get that last...
I've had experience with unity hanging when it's done baking all the lightmaps and is just importing them. The simplest method I found for...
Awesome, looking forward to the feature. Another thing that would be very nice to have, though I'm not sure if it would fit under this extension...
We just bought it at our company and it works like a charm. A couple of suggestions if I may; Adding the same support for imported models. For...