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Hi John, I can't see the size of the app being an issue in your case (could be wrong). WRT performance then there are lots of threads on...
John, you may want to take a look at this thread: http://forum.unity3d.com/viewtopic.php?t=16402
Hi Hakimo, it's not that straightforward. You can adapt the swipe code here but before doing that you need to decide how the game works. How...
Just check for if(!animation.isPlaying) //then check for finger touches. Assuming the swipe is on the same GO as the animation otherwise...
Using the magic mouse means having bluetooth enabled which unfortunately interferes with iPhone remote.
Use a raycast to check that the object (your plane with a collider) is being touched. Look up ScreenPointToRay in the docs.
Thanks andeeee, in the end I ran the windows version on my laptop (needed it quickly). c'mon the Pool (you must be excited?)
I have to disagree. I said whatever constitutes approval. This could be something along the lines of being adopted by Apple or an approved...
Thanks for the reply Eric unfortunately I can't do anything. The bug is there on opening and it stops me dead. Hoping a UT person will pop...
Hi, Installing 2.6.1f3 and in a blank project I get the following error: IndexOutOfRangeException: Array index is out of range....
Let's just say for a moment that UT can pull this off and get approval or whatever constitutes approval. With the other providers dropping out...
/me agrees with Dreamora after reading that article
I wrote this a few weeks ago http://forum.unity3d.com/viewtopic.php?t=47495
@Oniatariio - ping pong battle looks pretty sweet. Anyhow the point here (ping pong battle being an example) is that ppl have started doing...
The answer seems to be in this thread: http://forum.unity3d.com/viewtopic.php?p=172927&sid=bf729c3ef8b9efdfa932c9c93ebd63be
To access a component (script for example) on a GameObject (GO) then you have to first have a reference to the GO from the calling script. You can...
wahness wrote: I don't accept this at all. I believe UT are working their socks off to find a solution that all parties can live with....
Apple seem to be quite clear that they want all of the APIs available so how does that sit with a Basic licence which would have to restrict...
Maybe but maybe not. What if Unity ring fence Unity iPhone and sign up with Apple to make sure that the APIs are available within a certain time...
My first post on this behemoth of a thread. I was going to pull the same paragraphs as VIC20 did and post them. After reading them I have to...