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See, that's something which only works because you're in Germany. In Germany, things are generally well planned and well made, and people make...
How bizarre. I searched the forum for precisely this just yesterday. My spidey sense must have just been a little bit premature. It would need to...
Is the rim effect in these shaders being calculated per pixel or per vertex?
If you read what he wrote, he clearly states "my customers won't upgrade". Clearly the people he is working with/for also need Unity. In my...
I assume that this was intended to prevent you using your $200 discount from Pro on iOS Pro, and so on. It would be rather a kick in the teeth if...
I'm trying to use the profiler to debug memory usage on my project, but it's hard. As soon as I switch the profiler on, memory starts increasing...
Just for a change, I paid through Paypal but with the same result. It hung for an hour or so saying "Purchasing..." and never did anything else.
Looks great. Thanks for incorporating my suggestion. I'll pick this up tomorrow.
Thanks for the suggestion. I wasn't intentionally using deferred rendering, but perhaps that's the default setting. Switching back to forward...
Any thoughts before I assume it's a bug and submit a report?
Are there other settings which affect the Receive Shadows setting on MeshRenderer. I have Receive Shadows disabled on all of my models except one,...
Actors only or would this prevent me from streaming just the animations for an existing actor as well? I'm making a game with a LOT of speech and...
Looks nice, but one of the things I like best about the existing solutions is the ability to expand. For instance, I can create my own event types...
Also, the third and fourth seasons of Airwolf. A stuntman was killed during production of season 3, and they stopped shooting dangerous scenes...
Given that it's not textured yet, I think I'd probably prefer to see it unlit. From what I can see, however, the topology looks very good.
I can think of a couple of (reasonably successful) commercial games which used stock models. One, in particular, had a model from 3DRT as the main...
Thank you, tictox. Gameplay demos will be a while away yet as a lot of media is required for an adventure. More characters, lots and lots of...
As Johnny says, this is something that needs to be discussed and included in your contract. If an artist wants "portfolio rights" then I tend to...
Hi, I recently started working on point-and-click adventure for Windows, Mac, iPad and consoles. It's set in the world of superheroes and comic...
I'm not sure how much help this is, but I've worked around the problem by changing the font type from unicode to ascii default, disabling 2.x font...