A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Sadly, this appalling attitude to data security is still common even among "expert" developers. The fact they claim there are very few use-cases...
This looks fantastic, guavaman! Thanks very much for all your hard work! You're a life saver.
Not sure if anyone asked for this yet, but we need the ability to map more than 20 buttons per joystick device. Almost all the serious pro...
Hi Eric, where do existing customers go to download latest Vectrosity versions and sign up to notifications? I couldn't find a link for that on...
Would it be possible to add a meshlines solution in a future version that allows > 1-pixel lines and line materials? Perhaps it simply cannot work...
One thing I forgot to mention, which I'm sure you've considered, is what the licensing terms are for the libraries you are pulling in. Be sure...
Thanks Eric, the lines are now rock-solid even at 50k units from origin!
The more it "just works" straight out of the box as an asset store package, the more popular it will be. :P $5 - $10 sounds very reasonable to me....
Hi Eric, here's a test script which you should be able to attach to a standard cube in a new empty scene....
Hi Eric, about a year ago you answered my question about why lines updated with .Draw3D() would jitter if they were drawn any more than a small...
Nice work, guys! If any of these solutions supported Mac/Linux then I'd be in heaven. But it's a huge step in the right direction and will make...
This problem still exists years later. Saitek joysticks using latest drivers lag with ALL Unity games. If you remove the official Saitek drivers...
Thanks, guavaman. As I stated elsewhere, I share your pain and desire to see these problems fixed. I have no faith that Unity 5 will mean fixed...
Same issues here. Saying "not many people use joysticks" is not an excuse for Unity to ignore these bizarre problems. Though I'm not sure they've...
I have the same issue. I'm developing a flight sim / space sim and I expect my customers will be using modern joysticks. All the serious joysticks...
This might be useful to anyone looking at this thread. I use the following to get the heading of an object's movement: heading =...
You gave me the idea I needed to solve it, thanks! I don't understand MultiplyPoint3x4 yet, but I got the idea from what you suggested. Here is...
What is the best way to keep vector text facing the camera? I notice that when I draw 3d text and then move the camera, the text stays in the same...
Hmm yeah Draw does make it more stable, but I have to run a loop now on every update that goes through all the line objects and calls Draw on them...
Hi, I have a script that uses Vectrosity to draw a jetplane style HUD that indicates the pitch and roll via a series of lines just like this kind...