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New update. Numerous breakthroughs have been made by me, and the graphics were improved greatly (Unity free), though tweaking is still necessary....
I meant in JavaScript inside an Update function (to be executed occasionally). Hmm... So basically this finds an AudioClip by name from Array1...
I basically mean this: Array 1 : SpookySound, CreepySound. Array 2: PainfulSound, BeiberTrack. How to achieve: Array 1: SpookySound,...
Hello. My second attempt at this question, for the first attempt was horribly titled and received no answers. Basically, how can I add all of...
Hello. Upon attempting to add the contents of one AudioClip array to another, I receive this error: MissingMethodException: Method not found:...
Hey... It appears that TheDoorThatMoves is an integer! Now this is a surprise. Lets see... Hmm... The more I think about this, the more cheap it...
Hallo. I am getting this error for some reason, but do not know why. What I wish to do is to rotate a door on its hinges, as though something is...
Anyone? Or are these impossible to solve?
Bump?
Bump...
Double post...
Ah, thank you. Sorry for not replying before. Unity runs smoothly now, but for some reason the flickering stopped, even when the menu is on......
lol Sorry about that. It appears to be related to this problem which I myself am experiencing with my own script and do not know how to solve. I...
1. No. The whole script is what you see there. I am aware about the Update functions. 4.AllMenu is a GameObject array. So... No, did not help....
I am not sure whether it is possible, and then I am not sure whether this would be wise.
The way I would have done it is this: var prefabBullet:Transform; var Active = true; var shootForce:float; while (Active == true)...
Hallo. As not to spawn a dozen threads, I have combined my questions into this post. I have been unable to find any solutions online, and would...
With a little use of If statements, arrays and Random.Ranges, you should be able to achieve the effect.
Quite possibly, But you will probably have to use your own skydome/skybox mesh for that.
Yes, I agree with BrynP. Assigning a random script would be simply too ineffective. Here is the script. Just attach it to the cube, set the...