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Note: @neucc (of UniRx fame) has an implementation of MessagePack for Unity ready to go.
One thing I had to do is when I first installed the Oculus Developer app was to do a "adb kill-sever" from the command line. Then an "adb devices"...
There is a UAAL-AR example app on Github
This is for quick "Check this checkbox" fixes and maybe some discussion of simpler fixes or work arounds. Adding a bug report to the tracker lets...
I wanted to put this here for others wanting to do vertex animations via this method. This a a lot like the Pivot Painter functionality in UE4....
Feature Request: Non-playmode tint. Dark blue is much better contrast on the eyes than 100% black.
Does Rewired work with Unity games on the XBox One in Consumer Dev mode? Didn't want to assume, but all the bits seem to be lined up now.
FYI. If you are doing this with USB -> DisplayPort / DVI / HDMI there is no real solution. USB (even 3.0) is not designed to handle isochronous...
Check out the /Test directory on Github . Its just like LINQ from C# (so any tutorial on LINQ can show you how it works) except it doesn't...
If you really like WPF and XAML layout, checkout the Noesis Engine http://noesisengine.com/ and se what they are working on in their Trello board...
Are you seriously saying that to do Gear VR development in the Editor we now have to have a Rift?
Is the ancientlightstudios website down?
Could the 1.0.0.52 issues affect systems that might alter InputManager along with Rewired, being used in a project simultaneously? Specifically we...
Is there anyway to do branches in MegaShapes or weld shapes together after the fact?
@guavaman Are the Moga Pro Power gamepads on Android supported now? I saw you talking about them in the thread a while back, but haven't seen them...
Is it simple to selectively apply the forces that the RBodyPath would normally apply? My scenario is is this. I am using MegaShapes to build a...
Any chance of being able to buy the Cartoon Addon by April 20th? My team is entering the Oculus GearVR challenge, the 20th is the first deadline...
What's the Unity 5 upgrade story? The Asset store gives us a "This was published for Unity 3..." warning.
I will gladly trade F# support in UnityVS for UnityScript any day of the week :-)
There is Zenject and StrangeIOC for DI, both available from the Asset Store. There is also TinyIOC on Github for barebones, really lightweight...