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Also would like to thank the Unity community... I don't post too much, but the forums are very helpful in solving problems with development....
No... what happened?
Finished my first game, Crooked Dice, and it released to Windows Store yesterday. It's been a long road and I thank everyone who supported me...
Spent the 5 bucks... it is working. Thanks for the solution...
Does this work on windows 8.1? The problem I'm having now is "obsolete" code in the XAML file. What you could do in Windows 8 in XAML doesn't work...
Got it... it was a "clipping planes" thing. Has to adjust it for "Windows Store" I guess... still have the FONT not expressing correctly problem,...
I will try that when I get back to it tonight...thanks!
Trying workarounds... like actually calling the camera clear flags thru code manually... so far that doesn't work. Might re-install Unity and see...
It's like Visual Studio is missing calls to re-draw, or re-paint for each frame.... but I don't know if it is Unity messing up the player, or if...
[ATTACH] [ATTACH] [ATTACH] The first pic shows the title screen as "normal" (and no weird effects happen here except the fonts don't express in...
I have completed a game that works as a built "Standalone" on 2 Windows PCs and a Mac...and now I am trying to port as a "Windows 8.1 App". The...
Nevermind.........just saw the post 2 above. LOL
What does this error warning mean?........................................your examples do it too. Is it because I am not on a "touch" device?...
Hey...it's been a while. I've been pretty busy. Just to let you know...I got rid of the "HOTween Visual Editor," and it got rid of the line 117...
I am at work now, away from the project. I will try to get you a sample scene file with the line 117 issue this weekend sometime. Thanks.
Could you elaborate more. I am having the line 117 error warning also. Thanks.
HOTween site says to post questions on this site... HOTween states it works with Windows and Windows Phone 8...my question is: Does HOTween...