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Hi Niosop, That sounds really good indeed, I also found this thread:...
Hi Keith, Really well done! Would you mind sharing the height-color code? The explanation is not sufficient for me I'm afraid since I'm not a...
Got the export from Cinema 4d correct now but the double uv trick doesn't seem to work. The mapping is correct (on a plane you only see the bottom...
Hi there, I was trying to use a second uv-map (from Cinema 4d), maybe I'm doing something wrong. I will experiment some more. My height data...
Nice work again on the Maya plugin, myself I would love to have one for Cinema 4d too. You should clone yourself :)... I have a question, I'm...
Hi daveLifeBoatStudio, Ah, it has a trial-mark, I didn't see it since it is really tiny with the high-res display of the new iPad. No problem...
Hi guys, I had the same problem and requested a iOS pro trial of a month, solved my problems... Unity support is always willing to help.
Ah, saw your pm!
Hi Chris, Wow, awesome! Is there a way for me to get this myself already right now? Thanks again!!!
Hi Chris, I recently got Mega-Fiers, it is really amazing, you are doing an awesome job!!! I posted some time ago on this thread about using...
Hi Marrrk, Thanks for the link, I also found it when I was trying the coroutines before. I still don't get how I can implement the given example...
Hi Marrrk, Thanks for the help! I tried coroutines before, but get this error: Update() can not be a coroutine Probably I'm using it the wrong...
Hi Marrrk, Interesting idea, curious how 160x120 would perform compared to 160x120 objects. I would like to get the initial approach to work also...
Hi all, I made a array of cubes which derrive their scale and color based on webcam input. It works, but performance is pretty bad right now,...
Hi Chris, Thanks that you are willing to test displacement+webcam in 3.5, very curious!
Hi Chris, So I guess it would work with the new webcam-function of Unity 3.5. Would it be possible for you (or anybody else who has Megafiers...
Hi SpookyCat, Really great work! I have a question, does the displacement modifier only work with textures (images) as a map, or also with...
Hi Mathias, This looks really interesting, great work!!!
Hi there, So right now object A is invisible, but you see its shadow being projected on object B. Nice! But would it also be possible that if...
Hi Gnoblin, I had the same problem, but only needed to reinstal the 'unstable' OpenNI. I don't think there is an unstable version of NITE.