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This is an extremely disappointing decision and shows that Unity's infighting is at an all time high. This stinks of management making decisions...
YES, THIS YES. I would really really love to have this feature. It would make, for instance, a pit of lava a lot easier. I won't have to build a...
@Falagard Perhaps one day .. certainly would help if you let Unity how you feel ;p What would be the best way to inform unity we would like it to...
Based on RealtimeCSG 1.0, I would honestly pay $100-200 for 2.0. I'm sure you get plenty of praise but again: everyone I've shown / recommended...
One of my favorite tools for Unity, leagues better than probuilder. Sad to see you having to put it on the back burner logicalerror. I am still...
Hey Partel, Huge fan of your work and your plugin, I use it all over the place, incredibly flexible. I will pretty much buy anything you write,...
Automatic bone scaling based on distance between them! [attach]
No problem! If you don't mind, I will keep messing with your well organized code! See if I can come up with any good ideas.. Also, what is kind...
Hey there TMPxyz, I am actually referring to Unity's built in dope sheet: [attach] If when you select one of those little diamonds it would...
Hey there, Oliver here, I'd love it if you managed to figure out how to highlight the bones being acted upon when selecting the animation dope...
Top notch stuff, looks really fantastic! I am curious, are those materials within the cockpit using generic shaders or are they uniquely created...
Just wanted to let you know that you've done a fantastic job with these tutorials. I am curious to what your programming background is and what...
I am quite excited about this project, hurry up and get that beta out xD Amazing work! :)
Quite interesting! I will be keeping an eye out for its later versions.
Update With picture: This is what it would look like if you had achieved all the achievements for the game: [IMG]
xD, I don't blame you, I just really do want to explain the story behind it, not just try to sell it to anyone who will listen xD slightly...
As it says in the games notes, I built it with iOS in mind. I am generally interested in putting it onto the iPad, unfortunately it isn't really...
Sorry, I am not really one to simply spam links, if I am going to display something, I make sure its done right. @sh0v0r Thank you for your kind...
Hello everyone, I have decide to post this today to showcase and inform upon updates to my game project known as Malfunction. I will quickly...