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this solution (Configurations -> Advanced -> uncheck "Make a content-only build") worked for me, thanks!
this is happening to me as well, and I'm not able to download the build from the dropdown [ATTACH]
well that was a ridiculous rabbit hole I just went down, trying to draw the lines in VR using .endCameraRendering.. ended up moving the drawing to...
I'm trying to draw a lot of lines in URP/VR in Unity 2020.. Has anyone had any luck drawing GL.Lines in VR? I'm using single pass stereo instanced...
this is happening to me too.. also builds fine locally
are there plans to make this work in 2018? thanks!
sorry to necro this thread but if anyone else runs across this like I did, the answer now is: buffer.SetCounterValue(0); after the buffer init
Could be.. I was having the issue this morning across all of our iOS test devices. It started working again about an hour ago.
ok great, yeah that's what I was thinking.. having a spectrumData array that slowly moves to the average of a chunk of frames or something. it's a...
do you have any recommendations for background noise filtering? I'd like to dampen the crowd noise a bit if the app was running in a public place
hi! I'm trying to map the Oculus Touch buttons in the Input Manager, and I'm having some issues reading all of the buttons. I was following the...
sorry to revive this thread, but it looks like you have a good handle on with what I'm dealing with now.. I'm trying to map the Touch buttons in...
just started using DOTween and we're finding it really suits our needs, way better than the other packages we've evaluated.. thanks! question, is...
these examples are awesome, just what I needed.. thank you!!!
getting this as well, after calling NetworkDiscovery.StopBroadcast(); closing the Profiler fixes the issue.
I'm trying to figure out the simplest way to send data from a Unity iOS app to a Unity PC app in a controlled environment. They can be the same...
hey man is your site down? trying to hit the docs blog.. thanks!
yep reimporting the DLL fixed the errors, should have thought of that..
hi I had to do that in all my profiler related scripts, so I tried that with yours as well but I still get this error: TypeLoadException: Could...
sorry jumped the gun with that question.. it's sequence.Segment = Movement.Segment.LateUpdate; I'm for sure going to have some more questions,...