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@MoonMoonMoritz Unity 2022 is officially supported in 1.4b. :) Uploading it now, it should be live within 2 business days. Edit: it's available...
@MoonMoonMoritz Finally had the time to check out what's going on - yep, background UI changes made everything off and introduced a couple of...
@MoonMoonMoritz Thanks for bringing this up, I'll look into Unity 2022 ASAP - issues like this are usually due to changes how Unity handles UI,...
@Recon03 I'm not arguing with you, I'm just looking for a way to reproduce the issue on my end so I can fix it. I just updated to latest LTS...
@Recon03 The dependencies are listed on the store page under the Package Dependencies tab and on the bottom of the Technical details tab as well,...
@Recon03 can you send me an example of this issue please? The pretty much empty project I'm using to upload to the store has the following...
Did anyone manage to get global normal to work in newer versions of Unity? I'm on 2020.3.36f1 LTS, standard/legacy-pipeline. LOD manager says it's...
@newlife I can't test it now, but my best guess is it would show up pink - it definitely shouldn't crash. Best way to handle this is to provide...
1. Out of the box it isn't, however adding support for third party wheel solutions is super simple as long as the wheel collider can be resized at...
Updated the first post, V2 is available NOW! :) For V1 owners: the upgrade price is free, but you have to add it to your cart manually as it was...
Yes, there will be a launch discount, and it's going to be free for V1 owners(it's submitted as a separate package instead of an update, so even...
V2 is standing in queue for review for almost a month now - if anyone wants to get their hands on it let me know, and I'll send a unitypackage...
@localhost Yes, as in released on the store. :) Thank you!
One last peek before release! It should be up and running by the end of next week. :) In the video I'm using the excellent NWH2 vehicle...
@khos the screenshot was made with v2 - I should probably start using watermarks at this point. :) Send me a PM(or email) if you want to try it...
@khos There is an option already. :) [MEDIA] You can even make the transition completely hard if you want of course, but in my opinion it doesn't...
Dear Pit-Stop crew! A few weeks passed(more than I hoped for, my GPU died and I had to survive on a gtx650 for two weeks, wouldn't wish it on my...
@keeponshading @djarcas I can't be more specific yet, but you can finally expect some good news in the following weeks. :)
1.3 is available now, yay! It brings fixes, much better editor performance(especially when selecting\deselecting recursively), more safety checks,...
@GoldFireStudios Yeah, any modern 8 core should be plenty. Just to be sure, am I correct assuming you are not talking about build times but just...