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Hey, Here's my app, Bouncy Flame, just released with a free version. Here's the App Store URL. [media]
Hey, Just wanted to let you know that my App, Bouncy Flame, finally got released + a free version. They use your Game Center and Mobclix...
Thanks. Then I will start the upload to Apple:-)
I just updated Xcode to the newest version and started getting 5 warnings in the jsonKit.m file: They say: Semantic issue: warning: comparison of...
Thanks Prime. Just did a new build and everything was included:-)
Ok, got another question:-) I am about so ship my app to Apple, and therefore I am now not building a development build from Unity. This has...
Nevermind the above issue. I fixed it by commenting out this line in the mobclixadapter script: Screen.orientation = ( ScreenOrientation...
Hey, I am using both your Mobclix plugin and your GameCenter plugin, which are great. Everything works fine on iPhone and iPod Touch. But on iPad...
How would you write the code below using JS?
Hey, I am having trouble submitting a leaderboard score. GameCenterManager.reportScoreFinished gets called, so I'm assuming I'm doing the right...
Hello, I'm assigning a texture to a static variable. This variable is defined in a script that is not in any scene. It's just in my project folder...
ok. Thanks!
Yeah, but how about if you load the same texture twice using Resources.Load? Will it take 2x memory, even though you are loading the same texture?
Great question. I would like to know this too.
anyone have an answer to this?
Will do.
Ok. if i were to check whether achievement no. 5 was already achieved, how exactly would the code look?
Hello, how do I check whether the player has already got a specific achievement?
Ok. Thanks for your support.
Ok, the problem is that the message does not pause my game. So the game continues without any way of interacting with it while the message is...