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Hmm, still no Shader Graph menu showing up for me in 2018.1.0b3. I create a project, then get a bunch of errors in the console (see attached)....
Not sure if this one was reported yet, but create a new project, then simply select the camera and you see garbage in the editor (see attached)....
Way back in this thread, maybe around v1.5, you didn't recommend this product for mobile. How about now with the latest version? iPhone 6+, iPad...
Yes, thanks kaharoth. Especially since the problem still persists in the 4.6.3 release.
No. Maybe next weeks patch will fix it.
Wanted to test the metal support, so I updated to todays 4.6.2p2 (free). When I try to run on my iOS device, I get a crash "You are using Unity...
Great. Thanks!
If anyone has a crash with SpriteSlicer on iOS with Unity 4.5, here's a temp fix until MrSquare can get an update out: Go to SpriteSlicer2D.cs...
To help give you a head start next week ... In SpriteSlicer2D.cs | InitFromUnitySprite, sMaterialList[loop].mainTexture is null (after the first...
I'm having issues with Sprite Slicer now as well. After upgrading to Unity 4.5, sprite slicer works fine in the Unity editor, but in an iOS...
Does Exploder work well with the new Unity 4.3 2D sprites, and Box2D implementation? If not, will it support it soon?