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Totally agree. "Hold on" Editor Application.update popups has made Unity unworkable. Happens mostly when opening and editing prefabs.
Amazing! Cant wait to play with the new Editor Window updates in the next release.
As a Freelancer for 10 years that has been my thinking :). Working full time back in the corporate world I need to adjust that balance.
My apologises. Doing two jobs this past 18 months and my best intentions wasn't the best recipe to get my kit finalised and submitted. Jan/Feb...
Hi jammer, If you duplicate your geometry and place it just inside/behind your original to avoid Z fighting, add the non glass substance to the...
Hi N3uRo In both the online and package "Getting Started" doco, the creation of the ScormTemplate folder is not specified, unless I missed...
Hi N3uRo, I just had the same issue as the others because your package doesn't contain the required "ScormTemplate" folder and this folder is not...
Hi EvilGremlin, thanks for the reminder. I started a full time role this year whilst continuing to do client projects. I am hoping to have some...
Yes you can for a while now, however displaying a single sbsar in a Sketchfab scene compared with numerous Substances in a Unity WebGL scene is a...
:) very good.
Do you have a screenshot of the Attributes Mgr in C4D with your texture selected so I can see what you are doing? Else you can send me the file...
Sorry Ben, I didn't receive a notice you replied to this. The first paragraph was just a tip to use if you were baking maps in C4D. By default...
That Substance was set as "Build on Load", so procedural in the Inspector. Not sure if the WebGL build bakes sbsar's by default however. Here's...
Substances are available in Fire Fox [ATTACH]
I updated screenshots above with interior and exterior views. Just working through final testing and tidy up. The scene above can be pulled apart...
Yes, it is almost ready. It won't be called Vol3 now since it is also a Modular Level Kit...
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Hi Elzean. I am just selling my designs at the moment, not my IP yet sorry. It was and still is a massive time investment to create these...
Congrats on the release :). I really like what you did for The Bloody Wall and Tiles substances.
I would only view these as a quick snapshot. Both Alloy and UBER have a lot of great settings that I have barely used in these screens. Also...