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I just implemented threading because I think I'm starting to push what you can comfortably do in a frame in one thread. I used threading on the...
Hey everyone, I just took my voxel framework repository and made it public. This code is similar to what I've covered in my voxel tutorial series...
Hey everyone, I just got some time this weekend to work a little on part 8. I made some performance changes, added some trees and added caves....
Part 7 is released: It loads chunks around the player as they move! [IMG] I have some ambient occlusion code for a part in the tutorial and...
The next part is in progress, I've been working on adding ambient occlusion to the mesh data in my own work so I thought I'd make it into the 7th...
Hey everyone, I've updated the main post but thought that I would post here as well. I've rewritten this voxel tutorial in a new form including...
[IMG] Hello game developers, I've written a tutorial in c# on creating voxel terrain that can be generated infinitely and saved and loaded...
I'm very busy lately so I haven't been able to do any follow up tutorials but lighting is one of the options I may cover once I have the time but...
I feel like that always happens to me with video tutorials, never goes at exactly the right speed and I can't jump back so easily to catch...
Marching cubes is interesting but I don't think I'll be covering it because while using it in games lets you create and destroy terrain you don't...
Hey Epicwolf, glad you worked through the errors with the backslashes, it's an unfortunate problem with quotes and html that I should probably...
Hey everybody, I've just finished writing a tutorial covering the basics of creating a voxel game in minecraft and I thought I'd show off what the...
Here's a post with a webplayer demo and a unity package of the project: http://studentgamedev.blogspot.no/2013/11/tutorialdemo.html
Sorry for the doublepost but I just finished the eighth and final part of the tutorial! Part 8: Loading Chunks [IMG] I hope everyone's...
Hey Wieghant, it's really cool that you're working with the 2d part of the tutorial. I've always though it would make an interesting game...
I just added part 7, I got really pumped and felt like editing the terrain is pretty essential so I made it. - - - - - - Part 7: Modifying the...
Ok, Sorry to double post but after a long break I've finished parts 5 and 6 of the tutorial, by the end you should be able to make landscapes of...
Ow wow, thanks again Taryndactyl. I've updated the posts to fix the problems you pointed out and I changed the array size to 96x128. 128x128 is...
Thank you so much for pointing out those errors, this is the first tutorial I've written so I'm bound to make a few errors so it's nice to have...
[IMG] C# Voxel Tutorial This tutorial is now out of date, I've replaced it with a new updated tutorial here:...