A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Could i possibly use a Transition Shader ? here's an example...
Okay, erm if i wanted to do the effect when the water touches the texture it dissolves how would i do that ?
to be honest it looks more like an animated texture but i don't know how to go about doing that
could you elaborate more please ?
Hello i'm wondering how to replicate the "goop" from Super Mario Sunshine could anyone give me any tips or hints please ?
Hello, this is a Character Generator i have made it is still in progress you have to type in a name and must put in the points and hit create this...
Thank you so much :)
Thank you :) will you post the code out ? and could you please inform me when you do
Hello could you make a RPG script to add "armour" or parts on to the character and stay there ? please
Thanks a lot ! its a great script :)
Could someone tell me a script to make this happen please ? EDIT: sorry i mean't play particle emittter
var animateobject: GameObject; function OnTriggerEnter (collision : Collider) { if (collision.gameObject.tag == "Player") // {...
Hello can someone please tell how to do this i am fairly new to scripting and just getting the hang of it but still i can't seem to do it, someone...
I was talking about the water, thanks for the advice anyway
Is it possible for someone to create the water from the legend of zelda windwaker, ? if so how much would it cost ? Reference images below
It is designed for pc but i'm just testing to be honest
I would really like to try please jakemorris0173@hotmail.co.uk
Thank you for the tips :D , I scraped that model but i kept the base mesh and managed to get the poly count down to 649 poly count its not...
2484 poly count and thanks for the link :)