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Hello, today we started to have some issues uploading Addressable Bundles using Unity Cloud Build and creating a release automatically. We haven't...
Hey @mike6502 did you find any workaround for this problem? We are having the same issue atm.
Hi, We are having issues with the Mobile Notifications Package version 2.1.1 on ios builds with Unity version 2020.3.18f1. The interesting thing...
Having the same issue. At first, I thought it was giving the target name to the ipa file but even when I change the target name and got a clean...
I am using the following code to move a kinematic rigidbody to desired position. It works fine with iOS or standalone builds (also in editor) but...
Hello how is the mobile performance of this package? We are worrying about enabling read/write on texture might drastically decrease the performance?
Hello @RomainFailliot , Do you think that this feature will also work for not-editor scripts as well soon? Or is it possible to achieve something...
Thanks for the quick reply. Actually yes, I change something in the prefab ( sometimes in the behaviour tree ) and then just click apply. Btw, the...
Hello @nuverian, We've been using NodeCanvas for sometime and we really loved what you have done. I've a small problem regarding applying prefabs....
Bump since still waiting for workaround
Has anyone came across and found a workaround for this ? It's blocking our release, and Unity doesn't seem to care about it. (Quote from...