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Thanks for the quick Reply :) Ive just found the problem and its fixed everything :) When i added the grass manager to the terrain it had not...
Hi, Im having some issues with the grass disappearing, about 75% of my terrain works fine but other parts the grass either does not appear OR all...
Hi, I have just upgraded our project from Unity 5.6.1f1 (64-bit) to Unity 2017.3.0f3 (64-bit) . Everything looks like its working and setup the...
Still having trouble with this issue, been looking through other posts and some people have been getting the same errors but not the same lighting...
I am also getting these errors when baking Assertion failed on expression: 'terrainInstanceHashes.find(instances.instanceID) !=...
Hi, I seem to be having a strange issue with the indirect ligthing on my terrain, i have recently updated my project to 5.6.1 . When I bake the...
unfortunatly this error seems to have returned. after i did a clean install it worked perfectly, however I have now baked the GI for a second time...
Hi, thanks for looking into this for me. I could not replicate this in a new clean project so i did a clean reinstall of RTP in my main project,...
cool thanks, RTP = 3.3h Unity = 5.6.1f Lightmap parameters = Default-VeryLowResolution Realtime lighting = On Mixed lighting = Off Indirect...
Not sure i understand what you mean, how do i change it to use unity shading ? I have tried a new terrain object without RTP assigned and it did...
Hi, I seem to be having a strange issue with the indirect ligthing on my terrain, i have recently updated my project to 5.6.1 and i am using...
Hi, yeah thats what im using just now and it looks ok but would look much better if i could use a texture instead of the green colour though, any...
Hi, I am currently working on a project that requires the use of allot of rocks and boulders, we would really like to have moss on the up vector...
Hi, I have a long fence in my scene and i want to use a transparency shader but only the cutout versions cast shadows, the cutout shader does...
Hi, I have just noticed an issue with casting shadows from objects when using the mobile shaders (only checked this in my viewport but will try...
ah ok cool, thanks for the update :)
Hi, I think i am having a problem with the mobile shaders, when i use the main Bumped Specular IBL i get nice spec reflections accross the...
Dude, your a star this is exactly what i was after :) Thank you and ill try and post some images of how i use it once i get some levels built...
Hi Tatoforever, sorry for the dely in my reply but i was not on my computer much over the weekend so only got a chance to test it this morning....
hi all, have another little shader request, I would love to have a shader that allows me to paint a dirtmap over my main diffuse texture based on...