A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
check out the System.IO.Directory library: http://msdn.microsoft.com/en-us/library/system.io.directory.aspx You can use that to get a list of...
Also, you'll want to convert maxHealth and curHealth to floats when you divide them. As integers, ( maxHealth/curHealth ) will only ever be 1 or...
Try changing OnGui to OnGUI.
I have an idea. Some people are saying that the cut-away to character cut-scene is a bit jarring and I agree- but what if the character appeared...
I got some game called "Boom-shaka-laka" or something.
That clip from ragnarok online looks 100% orthographic to me. All Orthographic means is that the geometry is not distorted by the perspective, as...
Great art. It's like an update to the whole Roger Dean/Psygnosis look. I'm really looking forward to this.
I don't really know anything about using the GL library in Unity, but does Shader.Find("") with the empty string actually return anything valid?...
Maybe you could use LoadLevelAdditive. It loads a specified level and adds all of those objects to the one that is already loaded.
Import your character in to the 3DS Max scene while you are modelling the building. That way you can see how big the door is compared to the...
Not sure if I understand. If the the only difference between the ships is their initial data, then I wouldn't make separate classes at all. I...
Does the "diffuse" textured plane look the same as your textured image? It's a bit unusual that the background is different colors. I'm assuming...
What is the code in your Update function supposed to do?
You want to access mesi[i] instead of mesi[idx]. You are not actually looping through all of mesi, but rather setting the same one over and over...
Not sure how your XP bar works but try changing GUI.DrawTexture(Rect(300, 500, curExp, 30), expTexture); into: GUI.DrawTexture(Rect(300, 500,...
I'm currently working on such a game. So far it seems like it will be very easy. You set up tour images as textured planes in 3D space but set...
I would think not, necessarily. FindObjectsWithTag is inherently inefficient by nature. People to say to avoid using this function during your...
Someone correct me if I'm wrong, because I'm not an export with the Unity editor, but I think the first time you have to actually drag the file...
Mig-081: You can save anything you want. The trick is that if you save data as text you have to create a method to parse the text when you read it...
How are you moving the ball? Do you suppose that whatever force is propelling the ball might be pushing it into the border, even after it hits the...