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Depending on the nature of your game, you could configure one Unity server to host multiple concurrent sessions to save on resources. Think one...
If Unity adopted scaleform, there would be tears of despair and 30 page threads worrying that Autodesk is going to buy Unity.
http://video.unity3d.com/video/3854688/unite-11-autodesk-scaleform-ui Autodesk had a presentation about Scaleform integration at Unite 11.
Petey doesn't appear to have posted to Facebook, Twitter or Google+ past 1/19. I really hope the guy's ok. Here's google's last cache of his...
[media] What you want isn't easy by any stretch. Most rigidbody simulations, including physX, are not deterministic. If you run the same...
Stamping down a single texture on a terrain isn't going to work, unless your terrain is the size of a small park. Think stretching a 2048 texture...
Wow. Here's hoping they also expose the lower-level graphical FSM stuff for general purpose use.
Even with decimator you'll still want to retopo the models. A while ago someone posted a thread where they were importing DAZ models into Unity...
http://forum.unity3d.com/threads/29015-UniKnowledge-entry-Unity-Networking-the-Zero-to-Hero-guide That should get you started. So good actually,...
Check Lux's youtube channel, as Brad Peebler has released videos showcasing the new rigging and animation features....
Meh, this is nothing next to the firestorm that erupted a few years back when they made Unity Indie free when they released 2.5. I think it's...
Lay out your level with flat planes in your 3d software, then begin extruding walls up when satisfied. The folks at GearTech Games had a video on...
Compilers have always told you what you're doing wrong, just to varying degrees along with what's acceptable tending to change. For example I...
That sort of sounds like the garbage collector has fragmented memory to hell. If it is a mono issue, there's not a thing you can do about it...
A programmer who when attempting to draw a circle, ends up with a puffy oval or cloud, opens up Max, Maya or (Jesus help us) Blender! He cries...
[media] http://www.youtube.com/watch?v=Zdlz66Gmxq This is what I was hoping 501 was going to be. One tool to rule them all, and in the darkness...
There was an dev age poll in the gossip section around a year ago. It hinted at a great number of folks who only recently began growing hair in...
-Nat transversal -Delta compression
Quite possibly the oldest thread necro in Unity forum history.
String.Split() ?