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I would throw a Debug.Log in there to see what's being hit (probably a dumb question, but have you set-up the "Plane" tag on your gameObject?)...
Hi Elias, Thanks for all your hard work on this great asset! I'm wondering if you can send me a copy of the software license? Cheers!
Thanks guys - been waiting 10 years for this! Very excited to try it out. Cheers!
Here's a C# version of anyone that wants it. Just create a new C# script called 'TagNameWindow.cs' and add this code: using UnityEditor; using...
Thanks for getting back to me. I've got it all working now - it looks like OUYA and GameStick respond to 'Input.GetJoystickNames()' if you have a...
There are a bunch of Android bluetooth controllers/game systems either out or soon to be released (OUYA, GameStick, NVIDIA Shield, etc). Although...
Hi guys, I just purchased from the Asset Store and it is very nicely done! I have a suggestion that would really help me, and a lot of other...
Saved me too - love this forum!!
Hi guys, Thanks for all your hard work on this tool - it's fantastic! Just wondering if you can add a Crossfade 'Time' input to the Animation...
I'd lose the normal map and make sure the scale of all your coins is equal on all axes to ensure they are batched to a single draw call
Use iCloud - Prime31 has a plugin that works great.
With every Android game launch we have bought $100 worth of ads on http://www.appbrain.com/ - not sure how much it helps, but each game has made...
Yes, it's easy, just grab one of Prime31's plugins: http://prime31.com/unity/#android
Cool! Our game 'Turkey Blast: Reloaded' got featured in the Android Market games section! Grab your free copy here:...
I was afraid of that!
Hey Prime31, just wondering if there is something that could be added to the Android IAP plugin to force users to enter their google password...
Check out these awesome plugins: http://prime31.com/unity We use the Android AdMob and IAB plugins in our Android game Diversion (...
We are getting messages from a lot of players that the native Android keyboard is not appearing in our game Diversion ( http://ezone.com/android/d...
Can't you just override the manifest by putting your own manifest in: 'Plugins/Android/AndroidManifest.xml' ...or did that change in 3.4?
You want 'Product > Archive', then open the organizer and 'Submit..' your archive (you don't need to bother with Application Loader anymore)