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Why not just make a deal with someone who has unity iOS and an apple developer account and share the profit, a sort of publisher agreement of...
Haven;t actually seen it. To be honest i wanted to create a bank robbery game, but as it was my first game, didn't want to go through the hassle...
Nice game, once i read the instructions began to understand it. However, i think you need to improve your UI. I personally believe a games UI...
Looks great. Says you have over 100k downloads and number 1 in several stores. how much more publicity do you need? :)
Should mention it was my learning project, have a few better games in the pipeline, once they're done will probably make a better version, improve...
Just a quick announcement, bank dash lite is now the full version of bankdash, but ad supported. Well, will be ad supported soon as the new...
Looks very good. Can't wait to see the final product.
Looks good, only critic is i think you should have a little delay before the character jumps, where he bends down a bit more, then launches himself.
Looks good. Just not to nitpick, but wish you'd change the music on the video. I know you can press mute, but videos always need music, just in my...
I think the problem is that your using the same types of car models and materials that you would for high-poly modeling for CG art and such. This...
I'd check if the Unity asset store has a standard agreement itself, if neither the package nor unity asset store come with any agreement then it...
http://blogs.unity3d.com/2011/06/16/unity-roadmap-2011/ About a month old, but shows some of the features. I'm more excited about 3.5!
Game looks great. Let us know when you release it.
Lol, that actually sounds like it would be quite a funny easter egg :)
I still think reality is important to make a game feel more fun. Games are fun because they're difficult, and realism adds difficuly. However i...
Same happens to me on Firefox in Mac OSX. Fixed it by manually changing the websites background colour to Black.
Ya, i didn't mean for it to mimic a simulator, just sometimes something will act in one way in real life, yet that reaction is completely...
Well, my theme is quick war. Bombing, shooting, etc. No hoops or anything, but its not a flight simulator. By hollywood physics i mean things...
I'm working on a game with several different types of vehicles, such as cars and aircraft. And one thing i notice is that theres a large...
Lol, feel bad knowing the solution was so simple :) thanks for all the help. Incase you're interested, in my case it was explosive objects, such...