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GUILayout.Toggle()
Be patient guys. It's the holidays and he may be busy with family and friends.
You can setup prefabs in one click without having to spend time lining everything up, the blueprints system is amazing, comes with numerous...
I have both systems, and uConstruct is better.
Did you read the documentation pdf? It explains step by step how to do your own prefabs and how it all works.
If you still need some feedback, we are interested in using it in our latest project.
Very nice!
Is this dead?
I purchased this asset. Very cool.
Awesome!
I was able to get 12 vehicles at once before any noticle latency happened, and it still was more than playable. I manually synced the rigidbodys...
If it helps people out, both RVP and RVP 2.0 work just fine with Photon. It's actually amazingly easy to get it to work online. :)
I hadn't thought that far. I would probably want to add more features to it if I were to sell it.
I got the idea from this thread. This tool allows me to edit my particle effects and other prefabs without having to drag them into the scene...
Hi guys. I am currently working on a plugin that lets me edit my prefabs in a separate window, without disrupting my current scene. I can view my...
Brilliant! I didn't think it was possible to get better, but I was wrong. Bought! :D
Updated to fix some minor spelling bugs.
Hi guys, [IMG] After a few months of work, we are pleased to announce uVoice. This is a real-time voice recognition engine for Unity. Some of...
Solved it. Thanks guys.
Maybe I wasn't as clear as I could have been. I know how to achieve engine sounds (like changing pitch and 3d sounds), what I need is someone to...