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Hi, All! Are there any subtleties in the use of System.Web.dll and System.Web.Extensions.dll libraries on iOS or Android?
Same problem
http://forum.unity3d.com/threads/104312-Box2D-C-Port-Unity/page2 My unfinished port, what uses Unity Math
it's so obvious... try this function public static Color GetColor(Color[] pixels, int textureWidth, int x, int y) { return...
You can look at http://forum.unity3d.com/threads/23904-Rotate-a-texture-with-an-arbitrary-angle.
You are free to do image preprocessing before reading the code.
Huh. Finally this week is over. Me and my buddy Greg had some idea based on the chess game. So we decided to implement it into contest. Holidays...
Beta2 with some fixes.
As part of my Blitz3D to Unity wiki project I wrote the importer of b3d models format. Imports Meshes/Animations/Bones [IMG]
Power of two is not required. If your picture are flipped, you can't read it. May be you can try to flip it instead rotate?
Ported version is Change Set 90041 of Farseer Physics sources
Here is the source of the project, enjoy!
I created a simple integration of box2d to Unity few month ago, but development stopped. [attach] Someone interested in this development?
Can you show build settings from your iOS project?
We will update package on this week, and it will be read qrcode from photos, like this http://alldayplus.narod.ru/2010/7_27-2/6.jpg or this...
Simple bit-gui integration SmartBlock [attach] Usage: 1. Import bit-gui and Universe packages. 2. Add SB script to project. 3. Create your GUI...
Fixed
You can use any exiting code without generating graphs. Graph generating not supported. Use Universal Wizards LBs for call any public methods or...
@SamSam Could you please provide a list of actions (Logic Blocks) which you need for your work? I'll help with creating these Logic Blocks and...
Thanks!