A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I have an issue with values entered in an EditorGUILayout.IntField getting reset when the control loses focus or 'enter' is pressed. From the...
I changed 'GetObjectListManager' to a function and changed the button code to set the 'objectReferenceValue' of the field to take its return value...
I have an editor script that calls an external method in OnInspectorGUI() to set a serialized field. I use 'Undo.RecordObject' in the external...
How would a save/load system work with this?
I was able to get it to build after I realized all the errors were from a package I installed (SerializableDictionary) that was calling things...
I'm trying to learn how to use Addressables and following the instructions in Unity's manual. When I try to build (Build, New Build, Default Build...
Thanks, this works. But in the way I'm using it, I had to check if the PrefabStage is not null or I get null reference exception. var prefabStage...
Yes, that's definitely there. I also started a new project just to test and get the same issue. I'm just trying to pass gameObject from the...
Yes, the error also shows in Unity's console.
If I try to add 'PrefabStage.IsPartOfPrefabContents', Visual Studio gives me 'CS0117: PrefabStage' does not contain a definition for...
I'm trying to use 'IsPartOfPrefabAsset' in a method called from Awake(). I was expecting this to return 'true' when called from a prefab asset...
That was it, thanks. Great plugin by the way.
I installed the lite version of Inspector Gadgets. I added a canvas with a panel for testing. I needed to uninstall the plugin to check an...
I tried both suggestions but no change. I'm assuming no one else is having this issue, so I will wait for the next Unity and Visual Studio updates...
I'm using: Visual Studio Community 2019 16.5.4 Visual Studio 2019 Tools for Unity 4.5.1.0 I found that VS suggests changing AnimancerComponent...
I upgraded a Unity 2019.3.11 project with Animancer Lite 4.4 to 2019.3.12. Now when I bring any source files that use AnimancerComponent into...
Ok, I think I got it working. I had been mixing the different methods to set the element name I guess and some other things I did incorrectly.
Could someone show an example of how to set the element text from a specific field? In this case I want to have the label for the element coming...
I switched to CheckCapsule, and I'm having the same problem, some of the points will overlap with colliders, so CheckCapsule seems to be missing...
I'm using Physics.CheckSphere to check positions on a NavMesh for spawning objects. Basically something like: posAvailable =...