A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
is there a bug report for this BTW?
Did you find a fix for this?
Yes, documentation of how to properly handle dependencies when using Unity.Physics is sorely needed. I haven't found any doc specifically for...
Sorry, I don't remember... Gave up shortly after. I remember that this was something I had to fiddle a lot back and forth with and I was...
I have put my script templates in a git repo that I pullö in as a submodule into Assets/ScriptTemplates For me that is the perfect solution...
Thanks so much this helped me! How did you ever figure this one out??
I the exact same use case. Did you find a good way to handle this?
I am also interested in this. Maybe @unity_bill could enlighten us? :)
I made my own ragdoll wizard for 2D for a prototype I'm working on. Took me less time and effort than I have spent wondering about that strength...
When I tried this it indeed did use the property drawer, but I could not set the value. Did you get that to work?
Thank you, this worked. I also in my case also had to dispose worlds since I am using dots netcode and the systems themselves have state...
I'm curious what the recommended way of e.g. switching back to a main menu where you have game object ui elements? Is it the...
So, a bit more than one year later, what are the recommended approaches to using the new input system and DOTS?
Ok, thanks for sharing the info! That seems like it would be worth trying out and see if I get the same error as you.
I see in the changelog that there was a null refernce issue fixed in Entities 0.9.1 related to systembase which I use in my code. Any of you guys...
Also, thanks for taking the time to answer!
Ok sounds like a good idea. Maybe I will just wait until out of preview instead, this is not a critical task at all. Just playing around a bit...
I can imagine it does :) It opens up for quite amazing stuff though so I'm really rooting for you! (not that it necessarily helps you much but...
It is mentioned here: https://docs.unity3d.com/Packages/com.unity.physics@0.0/manual/simulation_modification.html that contacts can be generated...
I'm on physics 0.2.5, that works with entities 0.6. Looking at the latest physics (0.3.2) looks like it needs entities 0.9, so that will probably...