A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
For reference, it seems like collaborators are unable to change the target branch. Changing the target branch from the account that created the...
I'm trying to edit the source control settings to point cloud build to a different branch but when I get to step two, granting access to source...
DORotate doesn't seem to support passing in Quaternions as the destination value and trying to use DOTween.To() with Quaternions gives me the...
Is there a way to get the packed material/texture from a Sprite reference? I'm able to get it from the SpriteRenderer but it would be more ideal...
Depends on your target platform. If you're going to target mobile, skeletal animation systems will save you a lot on texture memory and lets you...
I found the answer to this in another thread. For some reason you have to disable it first and then re-enable it again to make packing work. Not...
Is it possible to dynamically batch my own meshes along with other SpriteRenderers? I'm generating my own meshes that use the generated atlas from...