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Thank you for this. This happened to us as well, but I'd like to add that in my case, delaying the Destroy didn't help. I have to remove any...
Hi @ManHunterITA , I was wondering if there's a way to create patch for Windows and OSX version separately from the same project? I read through...
Thank you! I totally forgot about the new Audio features in Unity5. This mean I have to rewrite how I handle audio in the game again but it should...
Is there a way to change a track's volume in real time? In my game, the player can change global background music volume in the option screen....
Sorry for bumping this but I have a question regarding saving a file to Resources folder. Currently it only works if you run the game inside the...
Have you seen this thread? http://forum.unity3d.com/threads/97690-The-Ins-and-Outs-of-Audio-Memory-in-Unity Basically you can destroy them...
Thank you, I've looked at the Inspector class and there's a method to create a SoundGroupVariation. Would be nice if something like that is...
I see, what about adding an Audio Clip to a group at run time via script? Is this possible?
Thank you. I tried to do it via code but since there is no example of how to do this, I'm not sure if I'm doing it right. This is what I'm doing...
Is there any way to create a sound group and add AudioClips to the groups purely through code? My game is very dynamic in term of resources we are...
Is it possible to pause and resume the background music or a specific loop SFX with fading out&fading in options? Currently Pause and Unpause stop...
This is awesome, and the screenshot from Amaranth looks really beautiful. I will definitely put this in my wish list :)
I'm thinking about writing a Unity editor extension so this should come in handy! Thanks for all the cool gifts to the Unity community, Izitmee! :)
Thank you for making this free! Looking forward to the video tutorials.
If you are new to Unity, following Walker Boys' video series is really going to help you...
This looks really good. Thank you for sharing :) I'll make sure to get back to you if I make something with this set!
I thought the developer stop supporting this product already. Although, I think you can still find the tutorial on Youtube, if my memory serves.
If you aren't using Time.deltaTime, then you have to set some kind of flag so that it knows what not to do when the game is in a pause state. It...
To add more on what Dantus said, there is no way to pause a game in Unity like how you just press a pause button in the editor. You have to design...
Assuming that by target you mean the 'child' object you pass as an argument for HOTween.To , you can do the following: ... HOTween...