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Phew, thank god. Thanks Moonjump :)
Please let us know if you intend to release this, if only as a dll, it would be very much welcome!
Works for me: Win7 Ultimate 64bit. The 5-10 second "hang" of the browser while loading the webplayer has gone / been fixed!! Works in these...
Works! Win7 64bit. * Opera 11.11. * Firefox 3.6.6. * IE 9 and IE9 in IE8+IE7 emulation mode. * Chrome 12.0.742.100.
Is it possible to somehow access the phone camera through Unity? I saw a virtual worlds plugin which achieved that, but I can't find it any...
HD is either 720p (1280*720) or 1080p (1920*1080) or 1080i, AFAIK.
Me too mate, was actually with an old Amiga fruit machine in mind I made it :)
Made a simple slot machine in Unity, called Simple Slot. It's integrated with Facebook, mainly for highscores, but unlike 99% other Facebook...
Somewhat related question.. But can't help but wonder if it's possible to scale the entire GUI? No matter what tricks I try, with position,...
So I've been reading up on the gui stuff, and it seems to be the concensus not to have more than 20 draw calls when you make Android/IOS games....
Ok thanks guys, I will follow the FAQ then, although andeeee said the opposite :P No Android games from me until I can afford it then :( Bit of...
Ahh yes, sorry bout that :) Thanks.
Make the game run faster and waste even more CPU? Is that really a solution? :)
In my semi-noobish game, I notice in the profiler in the editor, that Physics.Simulate is taking up 16% of the total CPU usage in my program. Is...
Apologies if this has been asked before, I've searched but came up with nothing. I can't afford Pro as of right now, so what I want to know, is...
Same problem here. I alt+tab alot between visual and Unity, and it always happens when I alt+tab back to Unity. Alt-tab triggers it for me, I do...
There's a Unity MMO class over on 3dbuzz.com that just started, but all spots are filled, but I think you can queue up for it when someone leaves.
Thanks for stickying! I just wanna throw in a few kinds words about 3dbuzz.com. I've been with them for 9ish years, as a learner. Every since I...
012: * More bug fixing, and more bugs introduced, especially on the last two levels ;) * Added new brick type that, when pushed over a ledge,...
Thanks for the encouraging words guys, really means a lot! :) @David: The movement is actually intentional, it might need tweaking though. I...