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looks like the servers are having issues again. I just purchased it and received a receipt from Paypal, but I got a "timed out" error from the...
I emailed union@unity3d.com this same question a few weeks ago and never heard from them. Either the question is so difficult no one wants to...
If I'm going to send in an iOS app to Union, do I need to strip out all of the gamecenter features and code?
seems like it works for some people, it hasn't been able to auto-rig one of my simple characters. If you can upload a model and it gets rigged,...
haha, too true :)
How can I wait until Gamecenter is done doing its business before continuing. Seems like it always hits during my menu animation, making...
I tried it on a iphone 3.1.3 and it just crashes when I hit the Start TVOut Monitor gui button. Program received signal: “EXC_BAD_ACCESS”. same...
demo scene is the same, no video out, no "screenMirroringDidStartEvent" in the Log when the gui button is pressed. :( How can I see if everything...
I'm not seeing anything from screenMirroringDidStartEvent. The cables work fine for video and photo slideshow, I can only guess they're good to...
I'm not seeing anything using EtceteraTwoBinding.startListeningForExternalScreens(15); I'm getting videos on the TV, and I can see my photos as a...
just got EtceteraTwo and an getting this error: ld: duplicate symbol ColorFromHex(int) in...
I have a text file with hundreds of lines that I'd like to split. The file levels.txt in the project, but this gives me an error. var Puzzles...
strange, but it seems most of my errors on the iPhone stem from String.Split(","[0]); I take out the Splits and the mini-trampoline errors disappear.
looks good, but it's giving unityscript fits. any chance someone could .js the example?
I'm doing a lot of string to integers, and I have a suspicion that my strings that look like ",1,2,,3,4,,5,,,6" are causing this. Things usually...
I need to create buttons on the screen, with variable labels, when pressed will run a function with a unique identifier like function...
thanks, that works :)
I have instantiated a new game object and I'd like to change a value in it's script. But all I can make are errors... var flowButton:...
for the first time I'm trying to build and run the Simulator and not on a device and I'm getting an error:...
Constructor works great. Very nice! I'm trying to learn more about Constructors and I see this in the Unity Script Reference "7. Avoid using...