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Insulting? It looks like you are abusing your moderator rights for personal vendetta. It is really funny, how you ignore insults of others. You...
Where? I have and I showed several times. So you are no artist, you have no/little experience (so your opinion does not have much value), but...
Exactly this is work which should be done by Unity, not us. I am paying customer, not tester. I will provide all information I can, I am even...
Have you ever done serious business in your life? It doesnt seem so. You are pushing me to violate licence! This is serious behaviour? Unity team...
So you reccommend us to waste days and days of work to prepare some dummny distro? Prepare 3000 dummy models and 7000 dummy textures? Once I did...
Indeed. And actually in lots of cases it is not possible. I was in role of customer and supplyer and in both cases it was not possible to send...
I would bet, that majority of issues is caused just by lots of files (thousands of textures, materials, meshes...). Unity asset browser had always...
This is not how it works in serious business. Usual approach is this: If you experience crash, you have to replicate it clean on version of...
So again, my world building projects contains only 2 scripts. Real coding is done in separate project. And it is crashing on standard Unity...
I think this is exactly what you did right now (your work is awful vs I have nothing).
Demagogy. So if you are doing small never-published casual, you are cool boy, but if you want to make something bigger, you lack imagination? Are...
Use external version control, asset server is hopeless. Or make two projects. One for building, one for scripting.
Just looking on the picture tells me, that this is not Unity.
No, not even one point right. You should read more carefully.
I am really curious on your screenshots. Take one of my awful pictures (scene picture, not some devolopement sand box) and put yours for...
No, Unity is missing features necessary for doing big games. And it would be expensive to lost time with programming them (without guarenteed result).
AFAIK they have source code licence. With source code you can make MMO even from spreadsheet, if you have enough resources.
I consider decent game a game, which is worthy of my time and I spent with it at least one day (8 hours). So did you play any of these games?...
Well, I never seen decent game published with Unity, which is actually quite bad result, considering number of users. Everybody is just talking...
No. I switched all textures in the scene to 64*64 and there was significant drop of drawcalls.