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Nice! Thanks for the info. Depr****** is the word we most fear in the asset store, so i hope you uderstand why i was asking. I'm really happy so...
Hi there! I'm following DataKit and already own Poolkit, and i love it, but i see it's been a while since the last update. Are you still...
Thanks for the aclaration. I'm now trying to implement explosions and add forces ( real time:) ) to the ragdolls. Any speceific treatment or can i...
Hi there, Any extra setup required to use the broadcaster.Hit when the Time.TimeScale is not 1? I've found that the impulse is not having effect...
I found that the problem was on where the interactions were set up. If you have a terrain and a character, which material should have interactions...
Hi there, I'm using impact in my project and i'm currently trying to setup a footstep impact interaction for my characters. I'm having some...
Thanks a lot! I'll dive into that.
Hi, i’m debating with a character modeller the best way to create a skinnedmesh character to be able to detach limbs without the streched skin...
Hello all people! I'm wondering if it is posible to do a DoPath over a list of waypoints but overriding the Y value of the transfrom along the...
Hi again, I'm playing with custom stuff and can't get this condition working... namespace GameCreator.Core { using GameCreator.Characters;...
Hi all, i’m new with this system but not new to unity, just want to keep things simple since i got stuck too many times doing things by myself. I...
Ups, Thank you. I did not see that. :)
I understand, so each child should have his own damage counter in the rigid component. Cool thanks for clarify that. Cheers!
It will do, of corse. One question, when you have a mesh root with rayfire rigid set to inactive, if you want to use damage, who will receive the...
After further tests i see the gun component always adds force even when the target object has not reached the maximum damage. So i can shoot an...
Hi, While i was preparing the sample, i realiced the problem is the mesh is intersecting with the ground.If i rise the column up so it is not...
Hello, is it posible to create one floor houses with several different rooms, not necessarily with corridors? Just to make some top down...
Sure. I’ll send it as soon as i can. I think it is the latest version of the asset store, but i’ll double check thanks!
Hi, thanks for respond. Yes i meant exactly that. The thing is that in the demo scene, the column is perfect, but maybe due to the irregular...
Hi there, I'm trying to make the system work in my project and , maybe because of my lack of knowledge in this, i can't understand a couple of...