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I had the same issue and updated the AKKit plugin and that solve the problem.
Thanks
You were right and the particle system was not attached to the game object, it was on the child. I now have the particle system on the game object...
I don't know?
Thanks for your reply. I will implement your suggestions and let you know how it goes.
I am getting the following error message and tried all the solutions that I could find on Google with no luck. Any suggestions? Thanks!...
I downloaded and installed the latest and it is now full-screen on the iPhone X. Thank you!
Nope, I will try it. What is the best way to upgrade an existing app? Thanks!
Yes, it is full-screen on my iPhone 6S
Does anyone know how to get Unity3D ARKit to go full-screen? I am getting the camera background video on the right and left hand sides. See...
I am going through a class on UDACity and came across the following error with the AR lighting video. Any clues on how to fix it?...
Thanks Chris!
I am working with an animator and he is asking me, "How many frames per cycle?" for a AR character. Any suggestions? Thanks, Fitz
Anyone else having trouble downloading iOS 11 Beta 6? It's been trying to download for over 12 hours.
Yes, that worked for me as well. Thank you!
I figured it out. I didn't have the remote app running on the iPhone.
I am getting the following error with the EditorTestScene, Failed to connect to player. See attached screenshot. I started with a new project and...
I modified this code from the video below and it works but not 100% of the time. I know that there must be a better way to do this. Any...
I figured it out. It only happens on maximize on play. I set the resolution to 1024x768 with hard shadows and it works fine.
I figured it out. The shadows only blink when you maximize the screen on play. I set the resolution to 1024x768 and it works fine with hard shadows.