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Looks like this won't work for my purposes (I get a point cloud from AR kit and I want to reconstruct the interior space as a mesh or set of...
Will this turn unordered point cloud into a triangulated mesh or a collection of individual triangles? I want to reconstruct a 3D environment from...
I also have this issue. Seems to happen randomly. Building with 5.5.0f3 and running on latest Chrome.
- My issue was because I hardcoded the values in a custom index.html, var Module = .., e.g. var Module = { TOTAL_MEMORY:...
Zicander can you elaborate on how to do a blit pass with a render texture in Unity?
You could just use Sine of Time. Know how the Sine wave looks smooth? That's an ease-in out function. This is what I use: float t =0; float...
Hi -- I'm trying to decide whether to buy this product. I do not need scene serialization, but rather I have a nested array of a class and...
Note that you have to add using UnityEngine.EventSystems; to your script for this to work, otherwise it doesn't know about PointerEventData....
It doesn't work with WebGL, is that correct?
I'm sure you get this question all the time but I could not find a satisfactory answer. How can I keep multiple *different* terrains (not stitched...
I'm using django with corsheaders, and when I WWW Post to /client/post it is receiving it -- but it is receiving it as empty POST data. if I check...
Hello everyone -- I would like to help out this thread by sharing what worked for me to deploy WebGL through AWS S3. You cannot do this by simply...
Hi, just purchased your product and I am looking at the "26_CGExtrusionExtendedUV" scene. I want to define a shape and extrude it along the spline...
Great tool, but I have the following issue EVERY TIME I use this tool. When I click "Save and start new fence" It begins saving the meshes to my...
Hello, GlobalFog causes my outlines to turn white, even though fog is "behind" the outline (img: http://imgur.com/crPaYsy) I found solutions to...
I'm having a different but similar issue -- GlobalFog overwrites the outline in Toony/BasicOutline.shader. I've tried doing the render opaque...
Can someone explain the difference between Photon PUN and Photon Free on the store? They look the same since both include the trial Photon Cloud...
Noob question from a first-time Multiplayer dev: I have a realtime 4-player multiplayer shooter. I want to use Photon. After paying for Photon...
Hello, I cannot get buoyancy / float to work correctly. No matter what I do the object "bobs" above and below the water surface which is very...
Have you fixed the draw call issue yet? I will purchase this for my game (Mathbreakers) if the draw calls are reasonable.