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Graphics.DrawTexture, but it's pro only
Actually I dont understand what tSystemData.ToBuiltin(Hashtable) should be doing, so I couldn't help with that. What is the console output (error...
try both import Boo.Lang import System.Collections.Hashtable insert at the top of the script
Unity 3.4 has an upgraded javascript engine which is not 100% compatible with previous one. Try importing Boo.Lang and see if it helps. Also, can...
Hello everybody, I'm working on a game with the procedurally generated areas, everything is done except uv-mapping. I've looked in script...
Mine is also my name. Just reversed. And 93 is my favorite number.
You should not clear the y axis at all, but leave it on the center of the screen. Here's the code: function Update () { var pos : Vector2...
Simple, rope here is only a spring joint, rendered with line renderer and some fancy material (and maybe some script to scroll UVs)
Actually a bit more, it's 600 USD :)
Yup, I know that, but my Macbook's keyboard doesn't have "Print Screen" button :)
Mine: [IMG] Grab shouldn't be on my dock, just I don't know how to take a screenshot without using it...
I think that function names have to start with capital letter, try replacing onPreCull() with OnPreCull(), and onPostRender() with OnPostRender()
You can't construct variable name like a string, in this case I would replace variables to an array of textures: var textures : Texture2D[];...
Reading a lot of information from table at one time, it was similar to "SELECT * FROM smth" command. So if you want to make statistics don't read...
It shouldn't give errors now: import System; import System.Data; import System.Data.SqlClient; function Start () { //and don't belive...
You should read this : System.DateTime Edit: Dreamora had posted while I was searching for the link :)
I was using 000webhost.com, and a free domain with co.cc stuffix (you can get it from co.cc). Hosting is great, just be warned, don't use slow...
What is not working, what error you are getting?
I've made a simple scene with this script, attached. You may have to retag all the cubes as "myTree"(cubes are placeholders for trees, you have to...
It works for me, have your trees been tagged "myTree"?, Have you attached this script to any gameObject in the scene, Is this a full script or...