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1 day of work lost trying to tweek the crap out of the devilish combo Horizontal Layout Group + Content Size Fitter. And then, finding this post...
Maybe this could help: https://stackoverflow.com/questions/7413234/how-to-prevent-caching-of-my-javascript-file
Hi Abdul, thanks for your answer. What android version you are currently using? V8.0.0 Which web browser you are running the game on and which...
Hi, I'm experiencing delays and strange behaviours on my Samsung Galaxy S8. Buttons and touches seem to respond pretty badly (testing on Tiny...
Works great! Thank you!
Thanks for your answer. Okay, I'll try that one too and see if it comes in handy.
The more appropriate way I found to to this is (working on 2018.3.0b12): - Go to Entities Folder in Project Window - Right Click -> Create -> Tiny...
I'm working with tilemaps and I'd like to make prefab from level design and instantiating them at will. But, if it seems possible to make a...
Thanks, I'll dig into this.
We're on the same boat, any answer on this one would be great.
Maybe you didn't save you scene when you have quitted Unity. public Transform pathParent is probably not set ( drag'n'drop ) in the Editor anymore
Sharp as a tack!
I'm not myself really good in English but I think you're not very understandable here. Whare are you trying to do? Get the UI Text component of...
Guys, Last night I've come up with this amazing idea. What if you would not provide the same parameters options for a Raycast method and its...
At the moment, I've just kept the result of width/height in two static variable at Awake. That's working. But maybe there's a less ugly trick.
Sorry for the necro post, but I have a very similar issue. Almost 7 years to the day. Anyone one has a workaround? Thanks for any help
Thoses scripts are great but I needed to do it in a standalone export, and since theses ones are using UnityEditor, it was non exploitable. So I...
First, you should probably make a pool of GameObject ( Instantiate them at the start of the scene ) and the teleport the ones that have passed....
http://wiki.unity3d.com/index.php/SimpleJSON
First thing to know, I barely don't understand anything about shaders. I'm learning slowly how this works but I'm in lack of so many notions. I...