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Hello, I am trying to create an app, where Unity listens on a TCP socket, and if a TCP message has been received, it processes the message and...
Hello everyone, We are 2 guys from 2 different countries (Hungary and Germany), one is a kindergarten teacher, one is a software developer and we...
Hello, After some time, 2D Infinite Runner Toolkit is available again in the asset store:...
I have tried the following code: Debug.Log("Init ads"); Advertisement.Initialize(platformData.androidGameId, platformData.unityTestMode);...
Hey, I see no error. I use the following code for init: if (Application.platform == RuntimePlatform.Android)...
Hello, Unity Banner ads only work in test mode, and does not deliver real ads. Is there an issue with the banner ads? Or there are simply no real...
A new build has been rejected as well with this issue, along with an update to an already accepted game. Any update on this?
Hello, My game is getting rejected from Google Play, because of the following reasons: Issue: Violation of Deceptive Ads policy We don’t allow...
Hello, Does the touch input works on WebGL, using a windows based computer? I need to create a project for University, and I would like to make...
@adhils and everyone else with these questions. Creating 2D animations for sprites and not hard, but in order to learn it, you will need to spend...
@UDN_1bed8a07-e1ab-480b-bbbd-b90774861270 What version of Unity do you use? Is it a clean project? @adils What kind of animation would you like...
Thank you for your reply! It looks like the game was downloaded from different sources as well, and the numbers are valid. Thank you for your...
Hey, I have released my game Casual Cubes to the App Store, and Google Play on May 18, but the data is inconsistent with the data provided by...
Hi everyone! We're a small team of 2 developers, and we would like to share our game Casual Cube with you. Casual Cube is a challenging arcade...
Sorry for the late reply! @ArcadeManiacs The fastest way is to go to Assets/2DInfiniteRunnerToolkit/Materials, and replace the texture for each...
@EricMacau: To view an obstacle group under LevelGenerator -> LayerMoving -> Obstalce -> Obstacles, and make sure that the parent game object is...
Thanks for the info, will check it out.
@yonahbasic Simply scale the background on the X axis for the widest supported aspect ratio.
@muhammadadilumar This kit was not built for 3D games. @yonahbasic You have to change to a dead sprite with code, outside of the animator. So,...
@nadiralkarbi You can do high scores with the built in Social class. You have to create a profile for the game in iTunes Connect, and create the...