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Hi, I just bought your mobile furfx pack and am really excited about the potential! However after trying it out I've come across 1 problem. My...
Hi ZimM, Great looking asset you have here! I was just wondering if the single surface limitation as seen in your moving cubes demo can be...
We have code to detect orientation change in Update too but since ours is an AR app we had to set the build setting to Landscape Left only. This...
Hi there I have a problem with TouchScreenKeyboard. For the game we are making, the orientation needs to be set to Landscape Left in default...
The closest thing I can think of is an app called Aurasma. The short answer is no it isn't possible at the moment with the libraries (Vuforia +...
Sorry, what I meant was is the Android Activity package compatible with Unity 3.5. Has anyone tried a build with no errors?
Hi Nepoez, Does this asset work with Android 3.5? I'm not a java/android developer at all so would this make things easier to create a custom...
Thnx for the hint acidarrow, I changed to multiplicative blending and got what I wanted now. Cheers
Hi I am using Jessy's additive shader on iOS for the shadow material of my objects. However the shader currently additively blends out the black...
Hi guys, Just wanted to share my xmas project with you all. It is a simple "catch the falling objects" game involving Santa and Qualcomm's AR...
hi Gamingislove, I bought your pack ages ago. Great work! Just wondering, are you planning to add Summons any time soon into the battle...
I think in general, the media is hyping it up a bit too much. I personally hate the concept of AR being solely marker-based. For me, the real...
Hi SpK, instead of using timescale = 0 I used 0.001f instead :D It's working fine for what I need and finger swipes are still just as responsive.
Sorry Dreamlarp, this is just a POC for an university project. I would love to get the funding to develop this game further but it takes a lot of...
Hi SPK, thank you for this awesome package, I've been using it on all of my recent projects and it has been an amazing time saver! For my current...
Hey has anyone found a way to import point cache data of multiple objects from a C4D scene as one .mdd file? I don't really want to go in and...
It should be possible but it is very hard to get the Scale and depth of objects correct :/ Need more tweaking i guess
Thanks Lypheus :) I hope to do more in the future as well.
Unfortunately it's really hard to align the virtual world to the real world properly using the gyroscope, you'll run into tonnes of perspective,...