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I am stuck on reducing draw call under 100 for Gear VR, and I found each GUI element consume 1 drawcall is killing performance. When I step in to...
I found that I need to create another material instead of using the one come with font in order to use in new UI System. Is it by design?????
I have problem with Dynamic Font and UI Mask, it seems the Dynamic Font using a shader which is not supported by UI Mask or Dynamic Font use a...
I am using dynamic font with Text mesh for my UI. And I am trying to use custom shader in text mesh. My first step is replacing Text mesh material...
Thank you, I save some times on fighting with the plugin dll.
I have a problem to port a iOS/Android Project which use webview to Windows Phone. I have not found a webview plugin which support Windows Phone...
I am porting a project from ios/android, which use system timer for Socket IO operation. I do some dirty work and try to make it just compile. I...
When I heard unity3d basic goes free I feel good when I dont have any of them science 3.5. But once I paid for the 4.0 update and heard they...
How about compose your own? Then you are free from copyright. If you cant buy cakewalk, there are darkwave studio, LMMS that will do the job. Or...
Earth is captured by unknown aliens. You are riding on the newest fighter "Victory Saber" at outer space and fight back to earth. Victory Saber...
>lyh1, can you recommend one of the AVerMedia products? I am using a AVerMedia H727 Card, which is called "AVerMedia HD Capture" A 720p Capture...
You may use a Black Magic Intensity http://www.blackmagicdesign.com/products/intensity/ OR AVerMedia...
Do you mean one camera object only which can render stereo3d for your scene? I don't know how to do that, because you will need two cameras to...
Have you try the version 3.0 of the plugin?
No, just for LG and HTC API. If they use one of the above then that is another story.
You can try the 30days pro demo with iOS and Android deployment. If you are working on the final project and prepared every thing with the unity3d...
In my working company, which creating mobile AR experiences for commercial product. The draw call can go even up to 200 and 80k tris per scene....
I think you must dispatch the touch event from Activity to the view of button manually.
I just have the minimal code of the Java part of my plugin which will reproduce my problem. Press home go to home screen and return to unity...
I am writing a app using unity3d as sub view. It will make the unity3d view invisible and put and another view on it for other propuse. The...