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That's what I thought. I will just stick with SM1 :P
Well I was talking about it in general. I just wanted to see what the interface was like. And those videos helped alot. But for $150, I don't...
Can I just use SpriteManager (because its free) instead of SM 2? What are the differences? Also, is there a way to make a similar effect for free?
How does SM actually work? Any demo's to show how it works?
Did you use planes? Or SM?
I just played your game. Great graphics and gameplay. Some features that you might want to add for next time would be: -A line showing your...
Looks friggin AWESOME! Great graphics. Almost died in astonishment when I read that your team only consisted of three. And I also love the sound...
Has anyone ever created a drag and drop script for unity? Or maybe even a demo? If so, can you show me a link? Thanks. EDIT: Or if not, how to...
Nice Game. Love the cute penguin :P Could you provide a newbie like me some tips on a level select scene like you did?
@ Smag: I was looking at your work and it is really well done. I also noticed the Level Select Menu in Captain Ludwig. Maybe you could give me...
Thanks.
In my game, I would like to keep the data for next time (save the progress). So I think I would use PlayerPrefs. How would I save the level...
Anyone?
Though I've heard it many times, I'm not very familiar with PlayerPrefs. I know it's for saving data though. Could you explain more of it to me?...
I'm building a game with like 30 levels and I wonder if anyone has ever built a level selecting script which I could use. Or, does anyone know a...
Nice Game. The Ramps un-cartoony look ruins the theme though. You should probably fix that. Unless that's on purpose.
Good Luck.
Good point about the vertices. I should have thought of that. One more idea would be the ability to buy a radar. That way you can see platforms....
Awesome. Bump!
Great Game. I love the graphics. I think it needs more features and power-ups. Maybe something that stops you if you hit it (anvil, piano, etc)....