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I'm trying to develop a demonstration using Unity 3.0 with the wiimote, i found this plugin but i can find the download for windows. Please help
So Unity could read the, yaw, pitch roll, abslute position and orientation values form the sixense controller just like a normal controller?...
So... Any idieas on how to get the Sixense controller to get to work with Unity? I'm starting to develop my thesis and the decision on what...
I was more interested in the Razer SixEnse controller rather then the Wii. Do you think that is possible to read the input from the SixEnse...
Hello Is it possible to read the input from a controller like this SixEnse to Unity 3D? Or read the input from a Wii controller to a Desktop...
I figured it out, what a noobie mistake... I didn't realise that for you to use Resources.Load, the recource had to be on a Recources folder, I...
I don't think that the proble is changing the texture but it is referencing the texture in the assets forlder. using this: function...
I'm already doing that, please look the image in the attachment. As you can see in the image(attachment) there is a wall and in my resources...
I have tried this already, I think the problem is that I can't reference the texture(jpg image) in the assets folder
Hi there I'm just starting on Unity. I'm trying to develop a "game" that I need to change the walls textures on runtime. So in the game I have...